2005 has been a slow year for BRS...I
didn't really accomplish anything new. I seem to have taken back my theory
on the abbreviation of BRS...I've managed to continue using BWRS more
often than I've meant to.
Back in May, a billing snafu got my
backwood-realm.com domain messed up royally...no matter who I emailed at
Yahoo Geocities, or called, or mailed, they were too ignorant to even
realize what was wrong with their service...my account said it was active,
yet the domain and webspace itself wouldn't allow a login...only to their
"control panel" for the website. Their webhosting service was
really crappy anyway. But anyway, that gave way to the current domain,
which is basically the same minus the dash: www.backwoodrealm.com. Funny,
as it was supposedly unavailable a very short time before...
The v3.0 version of the site was the
last site up at the backwood-realm.com address, and restoring it with the
new godaddy.com hosting service was more of a bear than I wanted to
undertake (changing pic refs and link refs in the HTML would have taken
longer probably than designing a new site), so I just rescued things like
the LIBv3 download page and this history section. v3 didn't live very
long, really...just a short time after v2.1 was killed for a business page
(Backwood Realm Web Development), that I axed late in 2004. v3 was up when
I wrote the 2004 update to this section.

The Backwood Realm v3 site. I liked
this design, just would have taken a lot to restore it.
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Honestly, though, 2005 had very
little new development for BWRS. Now, don't get me wrong, I worked on a
LOT of things this year. With Ben being so young the earlier part of this
year, I didn't get much uninterrupted PC time for development of ANYTHING
hardly ever. I did good to keep what I had up and running!
I did manage to redesign "The
Backwood Realm" and add several things to it. "BWR Game
Reviews", "BWR Library", and several smaller add-ons were
given to the new site. I opted for a more simple graphics approach...every
BWR site up to this point has been done in a white text on dark (mostly
black) backgrounds. This one I did the good old fashioned way, using
tables on a standard black on white scheme. I'm still sticking with the
Arial font, though, as I have on all versions of The Backwood Realm EXCEPT
the original v1 site in 2002. That, by the way, is why these history pages
are designed like they are...and why they're the only part of The Backwood
Realm that retain the standard "Times-New Roman" typeface.
(UPDATE: as of 3/26/07, even these history pages have succumb to the
Arial reformatting! :) )

The Backwood Realm v4 - Originally
hatched 6/4/2005
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I did work on a little DOS
programming...but only in bits and pieces...time just isn't my friend any
more! Nevertheless, I did begin on a DOS sequel to Livin' in Buddha: Livin'
in Buddha II: Era of Strange Happenings. The storyline is sort of a
mix of the old "Operation Redneck" story, Livin' in Buddha's
original storyline aged by several years, and some other stuff.
It's a wicked mix of my E3 program,
my RealmScript and TeRDscript scripting languages, and some fresh code for
the front end. 99% of the text, prompts, and ASCII graphics are done using
RealmScripting, and a small portion (very small) is done using
TeRDscripting (Mostly the map editor for E3.) It's going to be a True BWR
creation, basically a game written in a language I designed myself. Some
screenshots of the creation thus far are included below.





That's pretty well it for 2005, I
think. Will I actually get any of the above program done? Well, as of this
minor update in 2007, nope, because it really isn't going to be useful
in the future. Just a fun thing I managed to get working once...now it's
just a conversation piece, along with all the previous QB stuff I wrote
and compiled back in the 90s.
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